![]() A shrineĪll the islands are procedurally generated, meaning each time you start the game the number and placement of the islands and the resources on them are random. T here are just about enough resources on the island for Kara to craft a small grass canoe to be able to get off the island and move to the next one. Kara must learn to adapt and survive while solving the mysteries of a series of Forbidden Islands.įrom awakening on the tiny island, the goal of Windbound is to head towards any procedurally generated landmasses you see close by or on the horizon that makes up the archipelago of Forbidden Islands and for Kara to find her way back to her people. Kara, a warrior wakes up alone on the tiny island with scant resources, she has been shipwrecked on an uncharted island in the middle of nowhere and separated from her clan. Is Windbound a Zelda copy cat? Let’s take a look at it. ![]() A gilder, a raft to sail the sea, the striking art style. Upon the release of the Windbound preview video earlier this year there were a few comparisons made between Windbound and The Legend of Zelda in particular Breath of the Wild and Wind Waker. ![]() Windbound focuses on nomadic hunting and exploration, together with custom boat building and immersive tactile sailing experience. Review code used, with special thanks to Joshua from Koch Media UKĭeveloped by 5 Lives Studios, Windbound, an Adventure/ Survival game has been released on the Nintendo Switch. System: Nintendo Switch (also on Steam, PlayStation 4 & Xbox One)ĭevelopers | Publishers: 5 Lives Studios | Koch Media
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